Bethesda Game Studios announced an update on Fallout 4’s Creation Kit to support PlayStation 4 mods. The update is available for Microsoft Windows (PC), and being certified for the PS4 and Xbox One for an October release.
In June 2015, Bethesda game director Todd Howard revealed that PC mods of Fallout would be usable on the Xbox One version. He hoped to bring them to the PS4 version as well. Additionally, Howard dismissed the idea of a paid mod system similar to The Elder Scrolls V: Skyrim.
Last April, Bethesda said that the Creation Kit would come out for the Xbox One and PS4 in May and June, respectively. Used by PC players to create mods, the Creation Kit contains Fallout 4’s official modding tools.
Bethesda released Fallout 4 mods for the Xbox One in May but delayed the PS4 mods. After months of speculation, Bethesda officially canceled PS4 mods in September. However, Bethesda announced they had finally reached a deal with Sony to allow mods for Fallout 4.
Bethesda’s deal with Sony also includes PS4 mods for Skyrim Special Edition
Indeed, Bethesda has figured out how to deliver PS4 mods for both games, but with one huge restriction. PS4 mod support is Plugins only without space for archives, meaning mods can’t use any external assets. Mods are also going to be fewer on PS4 than Xbox One and PC.
Fallout 4 mod support has been available on Xbox One and PC for many months now. The new 1.8 patch is currently available for PC only, though. PC players can already update their Creation Kit going to their Bethesda.net Launcher.
When mod support is available for the Microsoft and Sony consoles, players simply have to download the Creation Kit. The free download has the mods built inside. Mods are also coming to the remastered Skyrim Special Edition, but there isn’t a release date just yet.
Update 1.8 fixes several bugs and crash scenarios, too
Jointly with the mod support, Fallout 4’s 1.8 patch fixes certain minor issues within the game. It sorts out problems with spaces in Mods search queries and disappearing sound effects after players reload in an area.
The update resolves a crash when gamers exit to the Main Menu and try to start a New Game as well. It also fixes a crash that occurs when a Mod has an unexpected data structure, Library and Favorite Mods categories that didn’t display correctly, and Mods images that didn’t load when scrolling.
Other changes Bethesda made to Fallout 4 include players can now only rate Mods after downloading finishes, and Sentry Bot firing dual Gatling Lasers can’t cut the audio out anymore. Finally, the update doubled the number of browseable titles in the Mods menu.